‘Trials Fusion’ Resolution, Day One Patch Details Revealed
by Gabe Carey
60 frames-per-second on every platform.
In an email from Ubisoft’s PR containing our review code for the game, we have officially received details on how Trials Fusion will look on each platform. As their first game to release on multiple platforms at launch, it seems that RedLynx has successfully mastered the art of multiplatform development. As expected, the PS4 and PC versions of the game will be running at 1080p while the Xbox One version will run at 900p after the game’s day one patch. On the other hand, the Xbox 360 version of Trials Fusion will run in native 600p, “like all leading games on the platform”, with each version of the game running at a constant 60 frames-per-second.
Additionally, the game’s day one patch has been detailed, which will increase the resolution of the Xbox One version from 800p to 900p, and will improve the frame-rate of the PS4 version. Other fixes will deal with track central issues, leaderboard issues, and replays not being in sync. The game will release physically and digitally on Xbox One, PS4, and Xbox 360 on April 16th, with the PC version coming later on the 24th. Our review of Trials Fusion will go up on April 16th, accompanying the game’s official release.
Photo Credit: Edge
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Gabe Carey is editor-in-chief at B-TEN.com.
When he’s not writing in third-person, he’s usually sleeping, eating, or breathing.
You can follow him on Twitter @Thats_Bullogna.
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